Jake PaulsGetting AheadWhy the training levels of LevelHead prove to be a masterclass in level designNov 23, 2021Nov 23, 2021
Jake PaulsStrategy! Geometry! Polytopia!Identifying interactivity and choices within Midjiwan’s Battle of PolytopiaNov 8, 2021Nov 8, 2021
Jake PaulsTowers… Towers Everywhere.Analyzing the Target Audience of Ironhide Game Studio’s Kingdom RushOct 20, 2021Oct 20, 2021
Jake PaulsTo Descend, or Not To Descend?Studying Meaningful Play in Pomelo Games’ Once Upon A TowerSep 28, 2021Sep 28, 2021